Dirty Epic

Hi all

On Monday I returned to Quick Tricks again, this time to ravage the field with Sanne. I promised her and myself to be a good and understanding partner. Of course my not so hidden agenda was to brutally extract points from my opponents. I was successful a couple of times.

West
AQJT4
532
K84
A6
West
North
East
South
1
2
31
pass
pass
Double
pass
4
a.p.
 
 
 

1. Weak

Now to find a lead. A trump looks way too passive because I can see the suit can be set up easily. A might work but also could allow declarer to add some easy ruffs to her balance. So I decided to lead a , my 6 of to be precise.

This was the full deal:

West Dealer
EW Vul
North
KQ6
AQ9732
K854
West
AQJT4
532
K84
A6
East
K98532
J84
J5
QJ
South
76
AT97
T6
T9732

Declarer glanced at me for more information, but I just sat there with a beatific smile. She played low from dummy and eventually ended up one trick short.

There are a couple of winning routes if you get a lead. You can ruff it in dummy with a top trump, then draw the outstanding trumps by hooking the Jack. Next duck a to take the finesse against the King later (communication baby!). You will score five tricks in , four trumps in your own hand and a ruff in dummy. An alternative is to set up the suit after drawing trumps, just play a small one to the King and pray for a 2-2 split. Scoring four trumps, a ruff, four and the Ace. I’m pretty sure this competent opponent would have found one of them at the table.

By the way, did you notice Sanne’s 3 call with six trumps? A fine decision, even with eleven trumps together there are just seven tricks in the bag for EW.

The first one might have been a bit lucky, this is a whole different league:

West
5432
95
J9862
63

Your LHO opens a strong 2 and your RHO (me) brusquely jumps to 7NT. What do you lead?

My friend Bruce decided to lead a .

West Dealer
NS Vul
North
KQ6
AKQ7642
K53
West
5432
95
J9862
63
East
AT7
8
T74
T98742
South
J98
JT3
AQ
AKQJ5

Too bad, three tricks in , seven and four add up to more than thirteen already. Dirty epic!

2 thoughts on “Dirty Epic”

  1. It seems that you can still make after the lead and misguess in clubs. Sanne presumably returned a club for you and you played a trump. This is the only way to give declarer a problem, because by hooking the heart jack and the diamond king and ruffing a spade she will have 4 hearts + 1 ruff + 2 diamonds + 3 clubs = 10.
    A trump return is unpleasant because you want to do so many things. Luckily there is an easy counter. Duck a diamond. Now you are ready to draw trumps.
    If they play another trump, things are easy. You draw them, cross in clubs and hook in diamonds. If they play a spade, you ruff in dummy, draw another round of trumps, play ace of diamonds and diamond ruff, draw the trumps and cross in clubs to dummy. And if they return diamonds you hook, draw trumps and claim.

    • Hi Kees

      Sanne switched to a trump for declarer. It looks like declarer now has too much too do.

      Well… setting up the is easy, but that line seems rather implausible after my lead.

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